Devlog
- December 18, 2023 by MRDR HOBO2#Dungeon Crawler, #Fantasy, #low-prep, #module, #OSR, #PbtA, #Sandbox, #weirdI've droned on an on about the importance of the Weird in other articles, so maybe it's about time I sat down and wrote about it. We live in a paradoxical world where such an oxymoron as Traditional F... Continue reading
- December 16, 2022 by MRDR HOBO2#Dungeon Crawler, #Fantasy, #low-prep, #module, #OSR, #PbtA, #Sandbox, #weird, #worldbuildingI've been an Apocalypse World fan for a long time now. AW was formative for me as a designer, particularly in its transparency of design: Meguey and Vincent took such care in teaching the reader how t... Continue reading
- November 27, 2022 by MRDR HOBO1#Dungeon Crawler, #Fantasy, #low-prep, #module, #OSR, #PbtA, #Sandbox, #weird, #gonzoNoctis Labyrinth's Weird Fantasy is viewed through the lens of Science-Fantasy. After years of fantasy gaming, I had grown tired of traditional tolkienesque aesthetics, so a shift in genre was a welco... Continue reading
- September 17, 2022 by MRDR HOBO#Dungeon Crawler, #Fantasy, #low-prep, #module, #OSR, #PbtA, #Sandbox, #weird, #ArtIf I'm being a 100% honest, I genuinely believe the vast majority of TTRPGs are overwritten. Specially if we talk about traditional TTRPGs, and specially specially if we talk about TTRPG adventures. I... Continue reading
- August 14, 2022 by MRDR HOBO#Dungeon Crawler, #Fantasy, #OSR, #PbtA, #Sandbox, #weird, #worldbuildingOn part 1 , I mentioned how "unexpected" is distinctly different from "mystery", and although both service the Weird, I think that mystery usually gets underrepresented in TTRPGs writing. The standard... Continue reading
- August 02, 2022 by MRDR HOBO1#Dungeon Crawler, #Fantasy, #OSR, #PbtA, #Sandbox, #low-prep, #module, #weird, #ArtArt in the TTRPG industry is oftentimes relegated merely to decoration, it's main purpose drawing attention to the text inside a book. It makes sense: just by the fact that we're approaching art in su... Continue reading
- July 23, 2022 by MRDR HOBO3#Dungeon Crawler, #Fantasy, #low-prep, #module, #OSR, #PbtA, #Sandbox, #weirdDesigning a Weird Fantasy game requires a special approach towards presentation. A TTRPG's text purpose is to explain the game. So how do you explain Weirdness? While developing Noctis Labyrinth, I fo... Continue reading